Always forbid bids that add up to the cards in hand
The sum of all bids may never equal the number of cards each player holds in the round; the last bidder has to adjust their bid. This was an optional "not equal" lobby setting and is now a fixed rule of the game engine, so it applies to humans, AI players and training alike. - Remove GameOptions.not_equal, the set_options field, the lobby toggle and the --not-equal training flag - Explain the rule in the lobby and show the blocked bid while bidding - Drop the option from the AI observation encoding - Tests check that no round ends with bids summing to the cards in hand Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -30,7 +30,7 @@ def test_action_space_round_trip():
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@pytest.mark.parametrize("agent", [HeuristicAgent(), RandomAgent(1), ModelAgent(UniformPolicy(1))])
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def test_agents_play_legal_games(agent):
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game = WizardGame(4, GameOptions(not_equal=True), seed=3)
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game = WizardGame(4, seed=3)
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while not game.is_finished:
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obs = game.observation(game.current_player)
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action = agent.act(obs)
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