Serve API and website behind Caddy path prefixes

Caddy forwards /wizard/api/* and /wizard/website/* with the prefix
stripped, so the server received /ws instead of /api/ws and the website
connected to /api/ws on the domain root.

- Server routes are now /ws and /health (was /api/ws, /api/health)
- Website derives the websocket URL from its own location (../api/ws),
  giving /wizard/api/ws in production and /api/ws in development
- Vite dev proxy strips /api like the production proxy
- nginx back to the plain SPA config since Caddy strips the prefix
- /internal/ai rejects requests that came through the reverse proxy,
  in addition to the shared secret
- Docs updated for the prefixed deployment

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-09-27 10:00:29 +02:00
co-authored by Claude Opus 5.5
parent 00c73306d7
commit 90176e1cca
13 changed files with 60 additions and 40 deletions
+1 -1
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@@ -21,6 +21,6 @@ USER wizard
EXPOSE 8083
HEALTHCHECK --interval=30s --timeout=3s --start-period=5s \
CMD python -c "import urllib.request; urllib.request.urlopen('http://127.0.0.1:8083/api/health', timeout=2)"
CMD python -c "import urllib.request; urllib.request.urlopen('http://127.0.0.1:8083/health', timeout=2)"
CMD ["uvicorn", "app.main:app", "--host", "0.0.0.0", "--port", "8083", "--proxy-headers", "--forwarded-allow-ips", "*"]
+2 -1
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@@ -3,7 +3,8 @@
FastAPI game server. It manages sessions, lobbies and games, and talks to the AI service.
- `game_logic/` — the standalone rules engine (`pip install ./game_logic`, see its README).
- `app/main.py` — routes: `GET /api/health`, `WS /api/ws` (browsers), `WS /internal/ai` (AI service)
- `app/main.py` — routes: `GET /health`, `WS /ws` (browsers), `WS /internal/ai` (AI service,
refused when the request came through the reverse proxy)
- `app/protocol.py` — client message schema
- `app/service.py` — dispatches client messages, reconnects sessions, cleanup
- `app/lobby.py` — lobbies, seats, host actions, running games and AI turns
+15 -8
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@@ -1,10 +1,10 @@
"""FastAPI application of the Wizard game server.
Routes:
- ``GET /api/health`` health check
- ``WS /api/ws`` web clients (see ``app.protocol``)
- ``WS /internal/ai`` AI service (see ``app.ai_bridge``); not meant to be
exposed by the reverse proxy and protected by ``AI_SHARED_SECRET``
Routes (the reverse proxy strips its path prefix, e.g. ``/wizard/api``):
- ``GET /health`` health check
- ``WS /ws`` web clients (see ``app.protocol``)
- ``WS /internal/ai`` AI service (see ``app.ai_bridge``); only accepted from
direct connections on the internal network and protected by ``AI_SHARED_SECRET``
"""
from __future__ import annotations
@@ -39,7 +39,7 @@ def create_app(config: Settings = settings) -> FastAPI:
app = FastAPI(title="Wizard game server", lifespan=lifespan, docs_url=None, redoc_url=None)
app.state.service = service
@app.get("/api/health")
@app.get("/health")
async def health() -> dict:
return {
"status": "ok",
@@ -48,13 +48,13 @@ def create_app(config: Settings = settings) -> FastAPI:
"ai_available": service.bridge.available,
}
@app.websocket("/api/ws")
@app.websocket("/ws")
async def client_socket(websocket: WebSocket) -> None:
await service.handle_client(websocket)
@app.websocket("/internal/ai")
async def ai_socket(websocket: WebSocket) -> None:
if not _ai_authorized(websocket, config.ai_shared_secret):
if _via_proxy(websocket) or not _ai_authorized(websocket, config.ai_shared_secret):
await websocket.close(code=1008)
return
await service.handle_ai(websocket)
@@ -62,6 +62,13 @@ def create_app(config: Settings = settings) -> FastAPI:
return app
def _via_proxy(websocket: WebSocket) -> bool:
# The reverse proxy forwards everything below its prefix, including
# /internal/ai. Requests that went through it carry forwarding headers;
# the AI service connects directly over the internal network.
return any(name in websocket.headers for name in ("x-forwarded-for", "forwarded", "via"))
def _ai_authorized(websocket: WebSocket, secret: str) -> bool:
if not secret:
return True
+1 -1
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@@ -1,4 +1,4 @@
"""Messages exchanged with web clients over the ``/api/ws`` websocket.
"""Messages exchanged with web clients over the ``/ws`` websocket.
Client -> server messages are validated with pydantic. Server -> client
messages are plain dicts:
+13 -4
View File
@@ -32,7 +32,7 @@ def is_state(message):
def connect(client, token=None):
ws = client.sockets.enter_context(client.websocket_connect("/api/ws"))
ws = client.sockets.enter_context(client.websocket_connect("/ws"))
ws.send_json({"type": "hello", "token": token})
welcome = receive_until(ws, lambda m: m["type"] == "welcome")
receive_until(ws, is_state)
@@ -40,13 +40,13 @@ def connect(client, token=None):
def test_health(client):
response = client.get("/api/health")
response = client.get("/health")
assert response.status_code == 200
assert response.json()["status"] == "ok"
def test_requires_hello(client):
with client.websocket_connect("/api/ws") as ws:
with client.websocket_connect("/ws") as ws:
ws.send_json({"type": "create_lobby", "name": "Ann"})
assert ws.receive_json()["type"] == "error"
@@ -118,7 +118,7 @@ def test_reconnect_with_token(client):
code = receive_until(ws, is_state)["lobby"]["code"]
ws.close()
ws2 = client.sockets.enter_context(client.websocket_connect("/api/ws"))
ws2 = client.sockets.enter_context(client.websocket_connect("/ws"))
ws2.send_json({"type": "hello", "token": welcome["token"]})
again = receive_until(ws2, lambda m: m["type"] == "welcome")
assert again["player_id"] == welcome["player_id"]
@@ -153,6 +153,15 @@ def test_ai_endpoint_requires_secret(client):
ws.receive_json()
def test_ai_endpoint_rejects_proxied_requests(client):
from starlette.websockets import WebSocketDisconnect
headers = {"Authorization": f"Bearer {SECRET}", "X-Forwarded-For": "203.0.113.7"}
with pytest.raises(WebSocketDisconnect):
with client.websocket_connect("/internal/ai", headers=headers) as ws:
ws.receive_json()
def test_ai_service_decides(client):
"""A fake AI service answers decide requests with the first legal action."""
requests = []