added transformation item

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2026-10-25 22:08:09 +01:00
parent 0fb223cdee
commit 6184cdba0a
27 changed files with 307 additions and 52 deletions
+1 -1
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@@ -73,7 +73,7 @@ That gives items on almost every piece and a near-instant start, which is useful
**Server**
- File-scoped namespaces, nullable reference types enabled, one main type per file. Small closely related types may share a file, e.g. all five items in `Items.cs`.
- File-scoped namespaces, nullable reference types enabled, one main type per file. Small closely related types may share a file, e.g. all items in `Items.cs`.
- `ActionBlocks.Game` must stay free of ASP.NET or serialization dependencies. Mapping to the wire format happens in `ActionBlocks.Server/Dtos`.
- Game objects are not thread-safe. Only touch them inside `lock (lobby.Sync)`.
- Prefer adding a value to `GameSettings`, or an implementation of an existing interface, over hard-coding numbers in logic.